My Favorite (Queer) Horror Films by Cole Brayfield

This is a list of my favorite horror films. There’s lots of gay shit, some body image shit, and several black cats.

36.) A BAY OF BLOOD (1971)

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A Bay of Blood is often discussed in relation to Friday the 13th and the latter film’s beat-for-beat retread of several of the former’s kills. Though an obvious influence on all later slashers, Bay actually bears little resemblance to Friday, and that comparison draws undue attention to the teenagers who invade Bay early in the film only to be quickly dispatched. Indeed, they are gone before the film’s halfway point, and Bay spirals from there, quickly departing from traditional slasher formula and culminating in deviously sinister, nihilistic fashion. Its twisting plot, beginning with its unconventional opening, can be hard to follow as secrets emerge in flashbacks and the body count grows higher, but its mostly convoluted thrills manage to, like the best slashers, be great fun.

35.) The Creature from the Black Lagoon (1954)

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The Creature from the Black Lagoon is a very gay Universal monster movie. Its central emotional conflict, aside from the ecological tension with the eponymous Creature (Ricou Browning), involves the constant jostling of two wet, bare-chested men in tight shorts. Creature’s most evocative wrestling match sees the Creature himself tangling and twirling with male lead Mark (Richard Denning) in an underwater ballet. The most stunning scenes of the film are its serene and haunting underwater sequences, which were among the first widely distributed underwater footage. The expansive sensory experience of these moments grounds the film’s ecological messages in intimate connections with a natural landscape.

34.) Tourist Trap (1979)

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Tourist Trap is an odd little film with a variety of ideas. It’s a delirious mashup of seemingly Scooby Doo-inspired haunted house scares (e.g. eyes that follow you around the room), Texas Chainsaw grimy exploitation realism, supernatural telekinesis a la Carrie, and repeated mentions of a Psychoesque new highway that’s diverted traffic away from the eponymous museum/motel haunt. That’s not even including Tourist Trap’s distinctive scream-moaning mannequins or its maddening funhouse score or its killer who possesses far more personality and is far more terrifying than many of the slasher greats. All of these elements are skillfully synthesized to create a deeply disturbing and innovative slasher film.

33.) Silent Night, Deadly Night (1984)

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Amidst the unsettling violence for which Silent Night, Deadly Night earned its notoriety, the film considers our failure to recognize and adequately respond to trauma. Beneath its exploitation-style exterior and potentially silly premise of a (sexy) killer Santa, Night is actually a carefully rendered bildungsroman; its unexpectedly extensive investment in the formative years of its protagonist, Billy, reveals the circumstances that lead to the film’s eventual massacre. Its structure is only one of its many strange—even queer—choices: my favorite scene and the scene that introduces an adult-aged Billy tilts to reveal his well-muscled frame with explicit dialogue describing his unexpected fitness and maturity. The moment, like so many in the film, is complicated, both celebrating viewers’ desire while implicating the complicity of their gaze.

32.) The Cabin in the Woods (2011)

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The Cabin in the Woods has everything. It defies classification because it’s so unlike most horror films. It shares a lineage with “meta” horror films like Scream that explicitly critique established horror formulas, but unlike Scream’s commentary directed specifically at slashers, Cabin aims its critical eye at all of horror. Cabin’s commentary is most effective on the first watch, and subsequent viewings reveal a somewhat lackluster middle section. However, when experienced fresh, its thrills, particularly its cacophonous third act, are exceptional. Even on subsequent watches, Cabin’s ballet of tropes and the slow erosion of its characters’ nuances remain devastating and recontextualizing.

31.) The Return of the Living Dead (1985)

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The Return of the Living Dead takes the zombie movie in an entirely new direction. Return’s ever-evolving structure and presence ensure that its thrills are never anticipated. The characters that traditionally die first in horror don’t die first in Return, and the characters that I expected to be hollow were far from it. In fact, it’s the emotional vulnerability of its key characters, particularly some of its teenagers, and the film’s resolve to capture and reveal its characters’ pain that makes Return special. Return lingers on the pressure and pain that its characters endure, their agony, not sadistically but empathetically, investing them with humanity; even the zombies retain humanity, much like Romero’s did in Day the year Return was released.

30.) The Voices (2014)

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Marjane Satrapi’s The Voices is a strange film. The uniquely odd sensibilities of Satrapi and her cast (Ryan Reynolds, Anna Kendrick, and Gemma Arteron among others) congeal into a terrifically insane circus show. The Voices is disturbingly real, its most horrific images that of mundane sordidness, of animal feces and trash. However, it treats its characters with refreshing intimacy and kindness, especially its women, even when they endure terrible violence, but also its protagonist, a lonely and surprisingly self-aware serial killer. Oh, and its twisted and joyous end-credits sequence is one of my favorite scenes in horror. Ever.

29.) The Stepford Wives (1975)

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The most frightening thing about The Stepford Wives is its portrait of palpable malaise. That mundane but potent dissatisfaction pervades the performance of its protagonist, Joanna (Katharine Ross), as she drifts through empty spaces early in the film. Yet, Joanna also exudes intelligence and determination in her interactions, making the eventual terrors she encounters more moving. Throughout, The Stepford Wives wisely centralizes Joanna’s core relationships, especially her charming friendship with Bobbie (Paula Prentiss), only to depict their decay and Joanna’s growing despair as potential allies and sources of support disappear. Her malign husband (Peter Masterson) is never overtly menacing but instead frightening because of his absence in the domestic sphere and complete emotional unavailability. He reeks of apathy, his misogyny just barely, and perhaps never even, veiled.

28.) Hellraiser (1987)

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Clive Barker’s strange, sexy sensibilities have often spoken to me. I grew to love his style reading his fiction—particularly his short story “In the Hills, the Cities” in his collection Books of Blood, a story whose outlandish brutality can only be captured by Barker’s surreal prose and would fail horribly if recreated on film. Barker’s prose often fails to translate in adaptation, but Hellraiser is one of the few films to succeed. Its wildly inventive plot and complex web of interconnected characters are unpredictable, yet those characters remain grounded even while surrounded by absurdity. Hellraiser succeeds above any other Barker adaptation to envision unique images: sweaty, sensual bodies become flayed exhibits of grotesque grandeur with the aid of its satisfyingly practical effects.

27.) Saint Maud (2019)

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Director Rose Glass is a master of stunningly sublime visual imagery. Saint Maud is the story of a weird, ordinary life, a small life, and every so often, that life is interrupted by transcendent light, experiences of spirituality rendered in evocative detail. Throughout, desire remains a potent component of its dirty, hypnotic haze, and its increasingly desperate eponymous lead (Morfydd Clark) burrows through every scene until she rises in the film’s final moments, crowned with a scepter of glory, almighty, all high. Saint Maud is devastating and captivating and unique.

26.) American Psycho (2000)

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For some time, I feared that I was Patrick Bateman. I don’t want to murder people. I haven’t murdered anyone. But I have at points in my life compulsively worked out and ate right and slept well and used moisturizers and overcleaned. At times, I’m afraid that I envy and am attracted to Christian Bale in American Psycho, that the Eugen Sandow-obsessed part of me is so fucking overwhelming despite how long and how ardently I’ve tried to resist it. Sometimes, I’m afraid when I write, like I am now, I sound like Bateman when he talks about music. I want to write about the way Bale performs Bateman with aplomb, the way he shimmies to “It’s Hip to Be Square” and delivers masterfully measured voice-overs, and indeed I just have written about these things, but really, I can only say: I am afraid of Patrick Bateman, and I am afraid that I’m anything like him because he is a monster.

25.) Sleepaway Camp (1983)

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Sleepaway Camp is a twisted film. The majority of its characters are horrible, the most vile and disgusting things you’ll see onscreen with Angela’s Aunt Martha (Desiree Gould) turning in a particularly disturbing performance. Though ostensibly a fun, light slasher, it can be hard to watch because its monsters feel so real and familiar. However, the film, purposefully or unpurposefully, humanizes its queer characters—they’re the only decent people in the film—while also complicatedly silencing and sidelining them. Ultimately, Sleepaway Camp is a masterful exploration of sex, gender, and childhood: a condemnation of the ways that children are overly sexualized and socialized to perform specific roles while made ill-equipped to have respectful and emotionally intimate sexual and social relationships.

24.) Creep (2014)

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When done well, found footage creates an unmatched intimacy and immediacy that’s deeply unsettling in its verisimilitude; Creep is an exemplar of the found-footage genre. Creep’s delightfully uncanny lead (Mark Duplass) crosses boundaries of acceptability with calculated precision. Impossibly, Duplass’ performance appears almost innocuous yet obviously unhinged, a sensitive balance that invites viewers to observe the gears spinning behind his gaze. The tension built by the cat-and-mouse game Duplass enacts with his victim is unlike any I’ve experienced in horror, and the eroticism underlying the relationship between the two subtly complicates the pair’s exchanges. Creep interrogates ideas of sincerity and trust held by both its characters and the audience. Complimenting its layered core performances, Creep’s editing delivers a perfectly tight, unrelenting pace as the film repeatedly denies audience expectations with its understated reveals.

23.) Ring リング (1998)

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Most people know the basic premise of Ring: there’s this tape, and anyone who watches it dies seven days later. Knowing that setup, it’s hard to imagine a film actually showing said tape or that the tape could contain the most deeply, deeply unsettling series of images I’ve ever seen. It takes extreme confidence to show an audience the tape and incredible imagination to make the tape feel so frighteningly unnatural, but Ring succeeds at both. Like with the tape, the film accomplishes all of its most visceral terrors through a combination of grainy black-and-white images and distorted sounds; those bits of TV-static-filled footage evoke an unrivaled otherworldly horror. But Ring’s more immediate appeal is its emotionally developed characters. It begins with a scene of two teenage girls discussing the urban legend at the film’s core. The intimacy between the two girls, their laughter and expressions, feels truer than the teen relationships of nearly any western slasher film, and I feel much worse when the underlying dread of the girls’ interaction becomes realized minutes later. Similarly, the intimacy between Ring’s protagonist and her son feels adeptly drawn, and the son—a young child, characters frequently misused in horror films—displays remarkable comprehension and emotional intelligence. Ring’s use of urban and distinctly technological myth-making is unique to its time, in the waning years of the millennium, and place, due to Japan’s highly compact and metropolitan nature. That specific variety of folklore exists elsewhere—notably in Pulse and the video game Persona 2—but never quite as effectively.

22.) Hour of the Wolf (1968)

Fear, jealousy, loneliness. Hour of the Wolf renders these emotions in unexpected ways with surreal, horrific accuracy. It’s a disarming film, often cacophonous, chaotic, but sometimes tender. Hour of the Wolf foregrounds intimacy, recognizing the gestures couples share: familiar jokes, familiar touches. More significantly, Hour of the Wolf tracks the moments when a single partner in a relationship reckons with its collapse, the accumulating wreckage. At various points in the film, Alma Borg (Liv Ullmann) reaches out to her husband (Max von Sydow), describing the way she wants to grow old with him, showing him her accounting of their finances. I identify with each of these careful approaches—moments she’s no doubt rehearsed in her head—and her aching desire for connection. I recognize the ways she asks for appreciation, affection, to be acknowledged.

21.) The Texas Chainsaw Massacre (1974)

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The Texas Chainsaw Massacre is intensely naturalistic. There’s a reason so many people believed its opening-title-card claim that its story is real. Of a cohort with films like Last House on the Left, The Hills Have Eyes, and Straw Dogs, Texas Chainsaw’s brutal, unflinching grittiness is a unique product of 1970s exploitation. Those 1970s exploitation films are the most viscerally terrifying horror films I’ve experienced, and Texas Chainsaw stands above the rest. Its use of naturalistic sound effects—that camera shutter sound—and sleazy, filthy sets eats away at your resolve and sense of complacency. No other horror film has left me as anxious and unnerved, watching my bedroom door as hours pass in darkness.

20.) Lady in a Cage (1964)

Lady in a Cage is wickedly smart. From its sharp opening title sequence that ends with gawking cars driving by a dead dog in the street, the film’s jagged perspective is clear. The mad street block where the action takes place cynically captures a vision of humanity where people ignore violence until it’s impossible not to. This outside world mirrors widow Cornelia’s (Olivia de Havilland) own existence within her opulent bubble, doting on her dapper son with undue affection. At the outset of the film, he abandons her, leaving a note expressing his discontent with their relationship, but she becomes stuck in her private elevator before she can read it. Trapped, she finds herself the subject of an invasion. Her son’s note is a planted thread; when it’s finally pulled, he’s explicitly outed in a moment especially revelatory for the time of the film’s release. Cornelia, her son, and the gaggle of invaders reveal their depth through small, exquisitely rendered moments: performance and writing choices. In particular, Cornelia’s trials, including her painfully near-successful efforts to escape the elevator before the invasion, show her growth throughout the film. By the film’s end, I scream at Cornelia to become the dead dog in the street, to force the violence she’s endured on the self-absorbed people passing.

19.) Stage Fright (1987)

The first time I watched Stage Fright, my black cat, named Lucifer, laid curled in my lap purring. Early in the movie, it’s revealed that Stage Fright’s black cat is also named Lucifer, a revelation that filled me with joy. Later, this shot happened, my own cat still on my lap, and I lost my shit. Necessary spoilers: the cat lives.

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Suffice to say, I’m biased with Stage Fright. Still, there’s plenty to love. Stage Fright is a fun slasher filled with effective images: the killer’s bizarre owl head and the many times the film engages the theatre stage as a part of its violence. Furthermore, slashers rarely consider the emotional weight of their massacres, but Stage Fright meaningfully interrogates, however briefly, the trauma its Final Girl endures.

18.) The Cabinet of Dr. Caligari (1920)

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There’s little I can say about The Cabinet of Dr. Caligari that hasn’t been said; its genius is widely celebrated. Through its renowned, imaginatively designed sets, the film creates hauntingly uncanny images that have never and will never be replicated. I’m consistently drawn in by its edges and contours, the dreamy aesthetic of its carefully crafted frame. Caligari is uniquely a product of early cinema, and it understands the power of visual storytelling in the cinematic medium better than any other horror film.

17.) Seige (1983)

With police on strike and streets silent, a group of homophobes walk into a bar. Inside, several skinny fags and a couple punk women hang about, the bartender in a sailor outfit complete with ascot. The bartender pulls a gun on the invaders, and the fags cheer him on. The invaders disarm and kill him, but the fags see. We are witnesses. The invaders line them up to execute, one by one. A single survivor escapes, but as long as one fag lives, our stories are told.

After the early-film massacre at the gar bar, the lone survivor seeks refuge in a mostly empty apartment building, its only residents a clear found family: two blind friends, a couple, and one nerdy, survivalist neighbor. The homophobes’ assault to eliminate all witnesses to their crimes follows in brutal and agonizing fashion. Delightfully inclusive, Seige presents fags as heroes; the blind friends use their evidently super hearing to scout for the group. The group defends their home from homophobes with household weapons and a series of traps, all while the film maintains a beautiful sense of architecture and space, emphasizing the tension of every moment. Every hero dead is a shattering loss. Siege is a gem.

16.) The Night of the Hunter (1955)

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At times, The Night of the Hunter plays like Huck Finn meets a serial killer complete with a boat ride downriver. At others, it’s more obviously a fairy tale, the story of Bluebeard, Rev. Henry Powell (Robert Mitchum), killing a series of widows, but Powell’s also the Big Bad Wolf, always in sheep’s clothing, always howling. The Night of the Hunter is impeccably directed, a truly cinematic and stylistic film filled with haunting images, the most terrifying of which are Powell’s sinister figure continually framed in shadow, Caligari’s influence clearly evident. Its folkloric simplicity facilitates an unexpectedly ethereal melancholy, and its performances, particularly the children’s, create remarkably nuanced characters.

15.) Hellbent (2004)

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Advertised as the first ever gay slasher, Hellbent is a cheaply made, often silly film. The experience of watching it, especially early in the film, is that of unending eye-rolls at its truly cringe-inducing, ever-increasing series of ridiculous antics. It begins with a scene of two guys making out in a car filled with balloons—“they’re for my mom,” one of them says—that ends when one of the men is decapitated while receiving a fellatio-adjacent foot rub. Hellbent only gets wilder from there. However, those antics unexpectedly evolve into a slightly more nuanced and dread-filled experience. Hellbent’s awkward early scenes, mostly made so by the film’s minuscule budget and goofy script, emphasize the social discomfort of its protagonist, Eddie (Dylan Fergus). Eddie grows more interesting and complicated throughout, and by the end of Hellbent, after a couple of genuinely frightening final encounters with the killer, Eddie emerges as a dorky, eyepatch-wearing hero. For me, the simple moments of Eddie trying to keep his friends safe on a night out or trying to hit on a cute guy make Hellbent special.

Check out chapter 5 of Darren Elliott-Smith’s Queer Horror Film and Television: Sexuality and Masculinity at the Margins for more on Hellbent.

14.) The Wicker Man (1973)

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The Wicker Man is a fascinating dissection of manhood, sexuality, religion, and otherness. The film is generally associated with its distinct atmosphere, that wickedly bizarre, pervasive sense of foreign “folk” that helped spawn an entire subgenre of horror. The film interrogates viewers’ assumptions with numerous scenes of alien rituals. In one, a group of young boys frolic with ribbons and sing about reproduction while girls sit studiously inside a classroom. In that scene and throughout, The Wicker Man’s all-important, musicalesque score informs its explorations of societal binaries; it contrasts the ostensibly natural Christian hymn of its opening scene with the equally spiritual yet earthier and folkier vocals of the rest of its score. While its score is stunning, The Wicker Man truly shines in its characterization of its prudish protagonist, Police Sergeant Neil Howie (Edward Woodward)—a figure quite reminiscent of Robert Mitchum’s Henry Powell in Night of the Hunter. Howie arrives on the island of Summerisle sneering and stomping, a perfect fool to foil the deliciously devious Lord Summerisle (Christopher Lee). Perhaps the strangest scene in the film occurs when the innkeeper’s daughter (Britt Ekland) tries to seduce Howie through a wall. She sings and dances naked, pounding the wall and slapping her own body while the police sergeant prays to resist his growing ecstasy. Incredibly, The Wicker Man manages to make that parading lunacy work and even provides the scene a meaningful intentionality with a late-film reveal. That revelation and the film’s other revelations make The Wicker Man an enduring cultural force and an enjoyable watch.

Check out The Faculty of Horror’s episode on The Wicker Man.

13.) Fright Night (1985)

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Jerry Dandrige (Chris Sarandon) is hot as fuck. Vampires have been associated with sex since their inception in literature, but Sarandon brings an unmatched sexual energy to his performance as Dandrige. Fright Night uses that carnal physicality to tell a vampire story with a decidedly suburban setting, a story in which the supernatural and Gothic seamlessly blend with the excess and gloss of 1980s America. The threat of Dandrige emerges from his ability to manipulate and seduce those that surround Fright Night’s protagonist, Charley Brewster (William Ragsdale). With its overt eroticism, it’s not difficult to see why the film has received so much attention for its gay subtext. Besides the spine-tinglingly titillating Sarandon performance at the center of the film, its wildly raucous, guitar-riff-filled score also takes center stage. That score highlights the film’s best moments, like Charley’s voyeuristic exchange with Dandrige through their adjacent bedroom windows as the vampire is about to feast on a naked woman or when Charley’s girlfriend spins through a nightclub dancing with Dandrige only to glimpse a mirror and find her reflection dancing alone. Somewhat surprisingly for a vampire film, Fright Night also flaunts one of the best werewolf transformation sequences in all of horror film, made more grueling by the desperate, dying whines of the wolf in question.

12.) An American Werewolf in London (1981)

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When I first watched An American Werewolf in London as a teenager, I think I primarily loved it for its perpetually naked, very handsome lead, David (David Naughton). On revisiting American Werewolf, its love story feels hollow, despite the sexual agency of its female lead, yet it remains a quirky, very dark film. It opens with the smooth, jaunty tune of Bobby Vinton’s “Blue Moon” and continues that winking, stylistic tone throughout. Its early gothic terror of the moors, the apparent natural hunting ground of a werewolf, evolves organically to the devastation wrought when a werewolf tears through the Tube or a grimy porno theater and emerges on the streets on London. However, American Werewolf is most effective when David repeatedly hallucinates his dead best friend and eventually the victims of his own massacres who all encourage him to take his own life to prevent more death—one of said victims utters the phrase “carnivorous lunar activities.” It’s that twisted and comedic yet deeply cynical flair, accompanied by the strikingly gory visages of these deceased specters produced with remarkable special effects, that makes American Werewolf special. The effects deserve the praise they’ve received, especially the infamous transformation scene; even the fully transformed werewolf is wonderfully withheld from the audience except for rare shots, and in those shots, the beast they’ve constructed is quite frightening.

11.) Halloween (1978)

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Halloween’s effectiveness is largely the result of its music. That’s not entirely fair, and yet it’s true, evidenced not only by me but by its initial would-be distributors who were unimpressed by an early pre-score cut. It’s not a slight when I say that the film relies on its score, because that score does everything. Halloween was an early favorite for me, a film formative in my understanding of the horror genre. It’s the film that I return to most often, because I’m never not in the mood for it. Once I hear its score and see that jack-o-lantern title, I’m there. It also has genuinely frightening moments like its killer-POV opening, Micheal’s ruminative head tilt after killing Bob, and Laurie’s desperate but unacknowledged pleas at her neighbors’ front doors. I learned to appreciate critical observation of horror film by engaging in the massive critical conversation surrounding Halloween, including Carol Clover’s Men, Women, and Chainsaws. Halloween has influenced all of horror film but it’s been particularly significant in my growth as a horror fan.

10.) Eyes Without a Face (1960)

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Eyes Without a Face is lovely and quietly interior, its powerful visual storytelling emerging much like a silent film. It opens in Hitchcockian style with a woman driving down the highway, corpse in her back seat, the scene framed with stark high-contrast images and set to a carouselesque suspense score. Its momentum slows after this first scene, yet it remains enjoyable with the introduction of its protagonist (Édith Scob), a forcibly masked young woman who transcends in the final shots of the film. It’s exciting to see a woman in horror, especially in such an early entry, receive the compassion and display the agency of Christiane in Eyes Without a Face. For this and many other reasons, Eyes mirrors Psycho released the same year.

9.) Closet Monster (2015)

Body horror is queer horror. Closet Monster understands this. In its opening series of vignettes, Closet Monster catalogues the moments so many queer people experience in their early life: those small asides that beg you not to reveal yourself. The moments that define you in opposition to what you must not be. The thing you are. Closet Monster renders those moments in evocative detail while revealing the eroded layers of masculinity that structure them. I first saw Closet Monster in college when I was a few years older than the protagonist, Oscar (Connor Jessup). I’ve followed Jessup since, and I admire his vulnerability and charm. Closet Monster is a deeply personal and nearly perfect movie for me. It includes a Where the Wild Things Are-esque, fag-as-fuck makeover; a waterfall kiss; and intimate conversations with a hamster. Closet Monster is dreamy, unsettling, sometimes hilarious, and always heartfelt.

8.) Scream (1996)

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Clearly, I have a fondness for slashers, and Scream is one of the best. Scream’s reputation is as the slasher that critiques other slashers. It emerged after a decade and a half of slashers dominating the horror genre and pointed at the things that had come before it. Yet, its satire is often, especially when watched today, heavy-handed and obvious. But Scream still holds a place in my heart because it does what slashers do best. Like Halloween, to whom Scream alludes more than any other movie, it captures a fundamental—however mundane and suburban—dread. For me, Scream rises above other slashers, because of its earnest, goofy performances rather than its satire. In particular, Courteney Cox, especially considering where she was in her career, and Matthew Lillard are perfectly quirky and outlandish. Additionally, like many of the films on this list, Scream has an incredibly effective opening, adroitly balancing tension and scares with ridiculousness. More than anything, Scream is fun.

7.) Get Out (2017)

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Get Out is unique in its position in time and culture. It emerged at a moment when critical conversations about race exploded (as they have often exploded, seemingly sudden in their appearance at the forefront of the cultural conversation despite nonwhite people knowing they are omnipresent, and they will never stop exploding), simultaneously igniting retaliatory increased racial tensions and violence. Get Out is explicitly engaged in that cultural moment, directly addressing concerns of state violence while employing the images of other modern activists and poets; in particular, the early scene of Chris hitting a deer, his emotional reaction to its body, and the film’s later uses of deer imagery (not to mention the film’s positioning of white womanhood and black manhood in horrific contrast) recall black buck stereotypes and Kate Clark’s Little Girl popularized in Claudia Rankine’s bestselling poetry collection Citizen. Additionally, Get Out’s director, Jordan Peele, has been remarkably forthcoming, readily discussing his film, refusing to withhold any of its secrets or restrict its access.

I am hardly the most interesting or valuable voice talking about Get Out. See this insightful Graveyard Shift Sisters’ post for all you could ever want on the film.

6.) Black Christmas (1974)

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I would unequivocally rate Black Christmas as one of the most accomplished horror films ever made. Its characters are nuanced and interesting—its final girl is pregnant and seeking an abortion throughout the film, revealing the film’s unique investment in the gender politics of the period of its release—and its terrors are (literally in my case) goosebumps-inducing. I can’t overstate that it’s actually chilling: its most famous line, “The calls are coming from inside the house,” though not a reveal at all—it’s revealed from the start of the film that the killer is hiding in the house—still rattles the nerves and shakes the spine. Black Christmas demands watching.

5.) Knife+Heart (2018)

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Knife+Heart’s exploration of the violation of queer bodies pains me more than the violence of any other horror film. It is traumatic. Yet, Knife+Heart ends with several scenes of profound sweetness and compassion. It demonstrates extraordinary empathy for even its darkest characters—both its lead and its killer—and highlights small moments of intimacy between them and the people they destroy with their actions. Its conclusion is ethereal and passionately romantic, yet its coda reminds viewers to be critical of romanticizing or obfuscating the incredible violence queer people endure. Knife + Heart resists simplicity while celebrating joy.

4.) Kuroneko 黒猫 (1968)

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Kuroneko, translated “Black Cat,” begins with a still shot of a house and a treeline. Bird screeches echo in the distance. As if out of nowhere, a group of samurai emerge from the treeline, their descent upon the house almost imperceptible, their bodies one with the landscape; their presence is only revealed by the slight rustling of leaves and grass, but by the time I notice them, they’re at the door of the house. The whole film works this way, its terror a slow, creeping specter. Fog rolls across its sets, fabrics shift and wave in ghostly ways, and faces are often expressionless yet filled with emotion. I’ve mentioned that I have an affinity for black cats, right?

3.) Rift (2017)

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Rift delivers sincere emotional intimacy between two gay men and terrifying home invasion moments. Its slow, contemplative pace emphasizes both the beauty and isolation of the Icelandic countryside. It delights in deliberate wandering, allowing its protagonists to be swallowed by their surroundings and one another. I love Rift, because it and its horror engage with gay men’s specific sexual and romantic experiences. A good deal of its horror and drama draw from the specificity of gay male promiscuity and anonymous hookups, yet the film never proselytizes stereotypes. Rift feels true. It allows its gay protagonists to be tender and affectionate toward one another, with one intensely warm scene leaving me in tears. Few horror films achieve Rift’s lovely balance of character drama and chilling terror, and no film in recent memory has moved me so deeply through its reflection of my own lived experience.

2.) Night of the Living Dead (1968)

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Night of the Living Dead’s opening is beautifully concise and simple. The directness and randomness of the attack in the graveyard and the way Johnny brawls with the zombie, their wrestling bodies entangled, instills a specific fear for me. The zombies in the film are more mundane than zombies would grow to become; that graveyard zombie just looks like a slightly disheveled, strange-faced man, and it makes him more terrifying. The simplicity of Night’s zombies mirrors the smallness of the entire film, and that smallness creates a more appealing and identifiable atmosphere. Similarly, its opening, like the rest of the film, is shot inventively but quite cheaply and thus, for me, charmingly. The film’s oft-discussed racial politics are incredibly important, providing the film an enduring potency and intelligence. But they’re muted (as also oft-discussed by director George Romero), an unaddressed tension. That tension pervades the film and enhances the already endearingly independent production. Ultimately, I adore Night for its sophisticated yet uncomplicated approach.

Check out the Horror Noire book and documentary for more on Night of the Living Dead

1.) Psycho (1960)

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I saw Psycho long before I was engaged in any of the cultural dialogue surrounding it. In my early teenage years, I watched a lot of horror films with my mom, mostly movies she’d watched as a teenager in the early eighties; she got me into the genre. One night, we watched Psycho, and my mom fell asleep, and I became enthralled by its menacing score and shadowy images, its measured crawl. I was captured by the depth and force of Janet Leigh’s performance and found the handsome Anthony Perkins twisted but irresistible. I tensed in horror when Perkins as Bates was revealed in the fruit cellar not because I was afraid of him—I adored him—but because I began to understand the way the world was afraid of me. I curled my toes as he sat wrapped in a blanket, dark eyes and a dark smile, the voice in his head ruminating over a fly, the frame withering, his face becoming skeletal.

Though remembered and praised almost exclusively for its infamous shower scene, its smaller moments are more emotionally powerful: Marion’s suspenseful road trip to the Bates Motel, the subtle deceptions and anxieties that pervade all of her interactions, and her dreadful encounter with Norman and his birds. Along with its terrific ending, these are the moments I remember and enjoy best.

I’m so pleased that Psycho wasn’t spoiled for me because Hitchcock was right in his determination that it be seen fresh. After my initial viewing, I became obsessed with Hitchcock’s filmmaking, seeking out Rope and Strangers on a Train and growing to secretly idolize Perkins and Farley Granger as queer icons. Psycho is my favorite horror film because that first midnight viewing changed me. It was the first time my queerness and love of horror became entangled. Psycho was my first movie love.

Sense8 and the Case for Orgies by Cole Brayfield

Sense8 is a celebration of marginalized eroticism, the cinematic equivalent of "It's Raining Men." The series just wrapped in a climatic finale, and it was delicious. It had me jumping up off my couch, hollering and squealing, scaring my cats.

Sense8's first season debuted on June 5, 2015, just twenty-one days before the landmark Supreme Court same-sex marriage decision in the United States. I was mostly closeted, home for the summer after my first year of college. I vividly remember watching the orgy scene of the first season, alone in my room, afraid my mother or father or brother would walk in because I was deeply turned on.

If you need a refresher before we begin our deep dive, here's a quick summation of Sense8's story and characters: Sense8 follows the lives of eight strangers from around the world that simultaneously become psychically linked and awaken their innate power as people called sensates. The sensates are: Will, a Chicago police officer; Nomi, a trans woman hacker from San Francisco; Lito, a gay actor living in Mexico City; Riley, a DJ in London; Capheus, a matatu driver in Nairobi; Sun, an underground kickboxing sensation in Seoul; Wolfgang, a Berlin man with ties to organized crime; and Kala, a recently engaged pharmacist in Mumbai.

The first orgy

The orgy of the first season doesn't star the entire cast of sensates like future orgy scenes in the series would. It instead features just Lito, Nomi, Will, and Wolfgang, as well as Lito's partner and Nomi's partner. Will and Wolfgang, the two white, ostensibly straight men of the sensates, not only participate in sex with the two most outwardly queer sensates, Nomi and Lito, but Will and Wolfgang enjoy it. Seeing this on-screen was monumentally important to me as a young gay man.

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Will and Wolfgang were masculine and sexually fluid, unafraid to kiss and be kissed by a gay man and a trans woman. They showed me a version of masculinity that I hadn't seen before.

And Nomi and Lito were some of the first queer characters I saw in media that had unwavering, unconditional romantic relationships from the outset of the narrative. They showed me that I could have a committed, healthy queer relationship.

This scene was not just a promiscuous orgy; it was incredibly empowering to me as a closeted young adult.

Will and Wolfgang's sexual fluidity was especially powerful because the actors that played them had shown comfort with exploring their sexuality in previous work. When I first saw Sense8, I'd actually seen the actors who play Will and Wolfgang—Brian J. Smith and Max Riemelt respectively—before. Each of them starred in gay indie films, Brian J. Smith in Hate Crime and The War Boys and Max Riemelt in Free Fall. I'd seen their films during my first year of college as I voraciously sought out media that would help me understand my burgeoning queerness. None of their films had happy endings for their queer characters; in Free Fall, Max's character finds himself in a relationship with a closeted partner who repeatedly beats him, and in The War Boys, Brian's character is forced to be the angry, deeply ashamed one. Yet, here these men were in Sense8, unburdened by the repression that existed in their films, instead free to indulge, happily.

Sense8's Finale

Now, almost exactly three years after Sense8's first season debuted, it has come to a close. I'm not closeted anymore, and I haven't been for nearly two and a half years.

Let's talk about the finale. The two hours that precede the last thirty minutes are silly and preposterous. With the show being cancelled, the finale has to spend most of its time tying up the mess of a plot that the show had created. But I eventually got to those last thirty minutes; in them, there's a wedding, a dance scene, and one final orgy.

The wedding ceremony is the show's thesis statement: love unites us; love is love, echoed in the finale's title, Amor Vincit Omnia, translated by the show to "love conquers all things." The wedding is between Nomi and her partner, Amanita. In the show's universe, their wedding represents the potential for love between sensates—a completely different species from homosapians, think mutants in X-men—and humans. But these are also two queer women, one black, one trans. Their love is resoundingly queer and embodied by difference. Their union is the possibility for any two people to find love with one another.

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Then comes the reception, basically a rave, and the refrain we hear repeated is, "nothing matters when we're dancing," seemingly a nod to the inessential previous two hours. However, those lyrics are actually powerfully resonant for Sense8 because the show has never been about plot. It's been about moments and scenes and the songs that play over them. Sense8's soundtrack has always been one of the many ways it reinforces its primary theme of connection and shared experiences.

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The Orgy to End All Orgies

Throughout the show, one of the sensates, Kala, has struggled to reconcile her arranged marriage to Rajan with her growing feelings for fellow sensate Wolfgang. Prior to the finale, Rajan was never a major player and was, in fact, set up to be a major antagonist. Late in the second season, Kala discovers Rajan is involved in dealings with shady people. However, that plot point was never resolved before the end of the second season and the show's cancellation. So, in the finale, Rajan is quickly cleared of any potential wrongdoing and becomes a large part of the action throughout. In the finale, he learns that Kala is a sensate and about her affair with Wolfgang, and there's tension between he and Wolfgang, but he saves Wolfgang's life, and the two seem to reconcile.

After the wedding reception, the various romantic partnerships depart to different bedrooms and the final orgy scene takes place. In it, this happens.

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Wolfgang pulls Rajan's shirt open, smiles across both their faces. The music continues to build, showing the other romantic relationships of the show also fooling around, and as the music climaxes, this happens.

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This moment isn’t about bullshit cuckcoldry; it’s about genuine pleasure. Rajan doesn't just let Kala have Wolfgang. He isn't just cool with it. He participates. The show makes this a huge moment, evidenced by the climaxing music, and it was because this is when I scared my cats with squeals of excitement. In this moment, Sense8 not only promotes polyamorous relationships but celebrates all marginalized sexual experiences, as it always has. After Rajan and Wolfgang's kiss, there's a beautiful montage of each romantic relationship's important moments throughout the show.

Why the Orgies Matter

Sense8’s best scenes are of two types: (1) sensual—the orgies or many dance scenes in which music is essential—and (2) when one sensate is in a moment of crisis and another appears to offer guidance. The first set of scenes are the foundation of Sense8’s tone and emotional appeal. The latter set of scenes demonstrate Sense8's driving theme of connection, that very different people from across the world are able to empathize with one another, an idea of increasing importance with our growing networks of global communication. One such scene is in the Christmas special that became the first episode of the second season. In that special, Kala is nervous about having sex with Rajan for the first time, and she comes to fellow sensate Sun—easily my favorite character in the show, portrayed wonderfully by Doona Bae. Sun tells Kala, "We exist because of sex. It's not something to be afraid of. It's something to honor. To enjoy." Sun's words are followed by that Christmas special's orgy. I remember tearing up at her words, because my life has been so full of fearing sex. I desperately wanted it for the longest time but couldn't let myself have it because I wanted to be with a man. Then when I had it, I wanted it to be perfect but found it complicated by jealousy and insecurity. Through its orgy scenes, Sense8 delightfully simplifies sex, displaying countless characters unbound by jealousy and insecurity, bound only by sensation.

Sense8 is a show that, while sometimes mired with awkward writing and silly plot, profoundly impacted my growth as a sexual being. It's optimistic and hopeful in a world where I need it to be. 

After the show's final orgy and beautiful montage, its last words are, "for the fans."

Thank you, Sense8. I will miss you.

The Weight of a Pronoun in Quarantine Circular: The Power of Pronouns in Games by Cole Brayfield

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Quarantine Circular is a game with multiple narrators. Throughout its story, players swap roles between Gabriel, the first alien to arrive on Earth, and several human members of a multinational organization attempting to establish communication with Gabriel.

Like the recent ArrivalQuarantine Circular is hard science fiction, interested in exploring what first contact with an alien might realistically look like. Unlike Arrival, Quarantine Circular is hardly concerned with linguistics. The game's first scene quickly establishes the alien's ability to communicate with its human captors through advanced technology, and the alien is given the name Gabriel.

About a third of the way through Quarantine Circular, players take on the perspective of Gabriel. At this point, the majority of Gabriel's human captors express hostility, fear, and resentment toward Gabriel, and I, as the player, had yet to connect with Gabriel. A remarkable shift in tone occurs when one particularly aggressive human refers to Gabriel as 'it'. An epidemiologist named Professor Alla Zima quickly rises to Gabriel's defense and asks Gabriel's preferred pronouns. This moment was remarkable for a number of reasons.

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My initial reaction was that this was a silly question. Because of the game's hard science fiction nature, I wondered why this alien would even understand the concept of gender, let alone have a preferred pronoun. Then I realized that the question was not silly but very important because Quarantine Circular is a game created by humans for humans, and gender is a critical component of our lives. Evidence of that fact: I'd already subconsciously gendered Gabriel. Its hulking figure and, more significantly, its name had intuitively read as masculine to me. When I pressed the button to select 'she' as Gabriel's pronoun, her character completely changed.

Narratively, Alla asking Gabriel for her preferred pronoun is crucial. Alla is the character that most empathizes with Gabriel throughout the story, so it's fitting that Alla is the one who stands up for Gabriel. Alla becomes the first human to give Gabriel agency, allowing Gabriel to circumvent the masculine-sounding name the humans thrust upon her and identify as she wishes. When I chose Gabriel's preferred pronoun as 'she,' it informed her burgeoning friendship with Alla. Their shared femininity acted as another dimension with which they could relate to one another. Because of this small choice, this small variance, I was intensely invested in their relationship and enjoyed it all the more when the two goofed off and played word games to pass the time.

Today, more games than ever ask players for their preferred pronouns; just in the last month, I reviewed two indie games, Solo and Monster Prom, that gave players this choice. Games can affect change in the person behind the controller. For years, I was closeted in games, just as I was in real life. I only romanced women. About a year before I came out in real life, I romanced a man in a video game, and it allowed me to quietly, privately, take the first step in acknowledging that I was gay. I hope that Solo and Monster Prom and Quarantine Circular can provide that same opportunity to players struggling with their gender identity. While Quarantine Circular is a particularly fine example because it made the pronoun question narratively influential, all of these games are important. If even one person is emboldened or made to feel accepted by playing these games, it's worth it. Media, especially interactive media, holds immense power to change lives; I am the proof.

Contemporary Settings in Games by Cole Brayfield

Common game industry wisdom suggests that players want fantasy settings. Games are entirely escapist, and players want a game world that is markedly different from their own. They want apocalypses, orcs and elves, or space marines, and anything less isn't excited. However, games like the Persona series, Gone Home, and Night in the Woods demonstrate that contemporary settings are more emotionally resonant for players because the characters’ struggles in these settings are relatable.

The Persona series has always been distinctive for its contemporary setting because of the setting's novelty—particularly in RPGs and particularly at the time of release for Persona and Persona 2 on the PlayStation—and, more significantly, because the setting facilitates nuaced characters. Throughout all six of the main Persona series entries, the games present characters who struggle with body image, gender, sex, grief, guilt, and shame. Because these characters exist in a world very similar to our own, their conflicts mirror conflicts that players might have in their own lives. The contemporary setting of the Persona series facilitates the creation of characters that players identify with.

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Just like the Persona series, Gone Home and Night in the Woods use their contemporary settings to tell relatable stories.

In fact, Night in the Woods manages to have incredibly relatable characters despite those characters being anthropomorphic animals. The story of Night in the Woods is firmly placed in the real world; it’s a story about millennial disillusionment, the state of the working class, and hopelessness. These themes moved players, and Night in the Woods became massively popular because of it. The game was also able to create the two characters that most closely resemble me in any media I've experienced because of the game's insistence on a contemporary setting and that setting's specificity.  

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I want to see more games with contemporary settings, because I want more engaging characters and intimate stories. I want games to explore real issues that are relevant in our modern world. I want more characters that I identify with.

Stop Making Your Dialogue Choices Multiple Choice Tests; Tests Are Awful by Cole Brayfield

Two of my favorite games from this year—Dream Daddy and Persona V—shared a problem: their choices were entirely unsatisfying.

Choice is at the heart of games. However, games are not the real world, and there is a limit to what they can allow us the ability to do. Games, at most, offer us the illusion of choice. Yet, some illusions are more satisfying than others.

In Dream Daddy, there is a right answer to each of your choices, and this cheapens them. In your interactions with other Dads, you try to impress them. You make dialogue choices, and certain choices will make hearts or hearts and eggplants fly from around the Dad in question.

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This tells you that you've made the "right" choice. But it also completely negates any emotional effect making that choice might have had. When there is an objectively correct choice, it ceases to be a choice at all, and it ceases to be entertaining for the player to make future choices.

When Dream Daddy makes certain choices the correct ones, I don't feel like I'm playing a game where I can interact with Dads in different ways and craft my own relationship with them through my own unique choices. Which is what I want. Instead, I feel like I am playing a quiz—a bad quiz at that. Even if the enjoyment of the choices is supposed to be—like a quiz—deciphering which choice is the correct one based on the Dad's personalities, then the choices need to be more intuitively designed. Many of the choices have completely arbitrary correct answers that have nothing to do with the Dads in question.

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Dream Daddy isn't the only game this year that struggles to have meaningful choices. Persona V also has arbitrary correct answers to its dialogue choices that rewarded me with music notes flying out of the character, letting me know the person in question approved of me.

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No game offers limitless choice. All games have a budget, and most games can't afford to create many different branches to make it feel like the player's choices impact the game. However, there are economical solutions to the problem that plagues both Dream Daddy and Persona V; there are ways to create more satisfying illusions for players.

One solution to the problem these games share would be to simply make the points system invisible to the player. Don't let the player know through the user interface that certain choices are providing them points with the characters—no eggplants or music notes. This would allow for a more satisfying illusion in the moment. However, it's definitely not the best solution. The illusion this method creates is brief. People will find out what's happening under the hood, and the correct answers will be posted online. Most egregiously, I would ultimately still be playing a quiz, when I don't want to be playing a quiz. The fundamental problem is that there's only one correct answer to the dialogue choices in these games. We need a solution that makes all of the possible dialogue choices equally viable and interesting.

The second solution I propose requires more effort but is still cost-effective, and it will create better games and allow me to feel like I'm making real choices in these games. These games—Dream Daddy and Persona V—are about building relationships. My dialogue choices are supposed to be simulating me building relationships; that is the core engagement that the dialogue choices in these games provide. I don't know about you, but in my relationships, I'm not always trying to impress the other person or gain points with them. I'm just living my life beside them, and we are learning to navigate the world together. We can make our dialogue choices in games like this. We can make it so that there isn't a correct choice and each available option feels interesting and viable. To do so, we only need to put in a little extra effort and reference choices made by the player. Referencing player choices is relatively cost-effective, but it requires more cleverness than simply making the dialogue choices quizzes. However, the emotional payoff for the player is powerful; in choice-driven games, it is incredibly satisfying when your choices are referenced cleverly, because you feel like you've impacted the characters and the game world.

So how do we reference player choices cleverly? Here's an example: in my real life, I often share inside jokes with the people I love. Why not have this in Dream Daddy and Persona V? You could present the player with a dialogue choice that has several different jokes and have the Dad or confidant in question reference whichever joke you made later in the game. Another example: you could have the Dad or confidant in question ask the player what their interests are, present the player with dialogue choices representing various interests, then have the Dad or confidant in question get the player a gift based on what they said was one of their interests. Final example: you could have the Dad or confidant present the player with a problem, then present the player with various dialogue responses to give the Dad or confidant advice; based on what the player chooses, the Dad or confidant could later reference the advice the player gave and comment that the player had helped them learn something new. Dialogue choices like these make all of the available options valid and allow for choices that are much more satisfying for the player. More importantly, these games are trying to simulate building relationships, and this is how relationships work. I want to see more tenderness and affection in games. If these games had dialogue choices like these, I would feel that I'm really building a unique relationship with the character; I would care more about the character; I would feel like the character was growing through our interactions together.

There are already games—like last year's Oxenfree—referencing player choices to remarkable effect. Every dialogue choice in Oxenfree feels like it matters because the developers were clever and included references to various choices throughout. In Oxenfree, when I took a beer and was later told I was just drunk when I said I saw ghosts, I was surprised and felt incredible. I felt like I had agency in that world and that my choices were important to shaping the experience. A single line of dialogue can be enough to make a choice feel satisfying because it's a line I wouldn't have heard if I'd made another choice. Choice in games is all an illusion—it's about the feeling a game evokes in the player; Oxenfree and other games like it create successful illusions, so I'm disappointed that two of my favorite games this year failed to do so.

I have been kind in assuming that developers simply don't know how to craft interesting choices with interesting consequences into their games on a budget. It is difficult, but I think there's a more heinous reality: the systems of Dream Daddy and Persona V that reward the player with objectively correct answers allow developers to coddle players. They allow players to make the perfect choice and have the perfect ending. Oxenfree's method challenges players; there's not always a good choice just as there often isn't in life. We have to stop coddling players if we want this medium to grow. We have to challenge players and expect more from them. When we do, we can tell stories that are truly powerful.